Trifle Psychotic
TRIFLE PSYCHOTIC - an open-source indie sci-fi platformer by Jan Orzechowski
FEATURES
- challenging gameplay
- five large handcrafted levels
- six kinds of enemies and the final boss
- five kinds of power-ups
- easy way to make your own custom levels (more info below)
- beautiful graphics (by Carl "surt" Olsson and Emcee Flesher) and music (by Kevin Macleod)
THE PLOT
The experiment has gone wrong.
Its nature was not technical, but spiritual. A contagious memetic virus escaped and wreaked havoc.
Many people were infected. They soon founded a dangerous sect, and a hostile-to-life doctrine started to gain traction.
To protect civilization from changing forever for the worse, you must perform a therapeutic intervention.
A plasma gun will be your tool.
CONTROLS
- WSAD / arrow keys – movement
- left mouse button / space key - shooting
- escape key - exiting level or game
HOW TO MAKE YOUR OWN LEVELS?
It's easy!
You will only need:
- Tiled editor - mapeditor.org
- desktop version of the game, which you can get in the 'Download' section below
After you download the game, check the 'mapmaking' folder for more info. All original levels were made using Tiled, so you can use all game's features and objects in your creations. Also, each level is a single .tmx file, so you can easily share them with others.
CREDITS
Programming, level design, and writing;
- Jan Orzechowski - janorzechowski.com
Used code libraries:
- Simple DirectMedia Layer 2.0 - libsdl.org
- SDL_image 2.0 - libsdl-org/SDL_image
- SDL_mixer 2.0 - libsdl-org/SDL_mixer
(all licensed under zlib)
Web version was compiled using Emscripten - emscripten.org
Graphics:
- Carl "surt" Olsson - opengameart.org/users/surt - tiles, characters, projectiles, and other miscellaneous sprites (CC-BY 3.0 license)
- Emcee Flesher - opengameart.org/users/emcee-flesher - tile recolors, backgrounds, main character animation (CC-BY 4.0 license)
- Joshua "JRob774" Robertson - opengameart.org/users/jrob774 - explosions (CC-BY 3.0 license)
Fonts:
- devurandom - opengameart.org/users/usrshare - "Torus Sans" (public domain)
- DStecks - dstecks.itch.io - "Freeport Monospace" (public domain)
Music:
- Kevin MacLeod - incompetech.com:
- "Energizing"
- "Hiding Your Reality"
- "Hot Pursuit"
- "I Can Feel It Coming"
- "Jet Fueled Vixen"
- "Outfoxing the Fox"
(licensed under CC-BY 4.0)
Testing:
- Paulina Prus
Special thanks:
- Paulina Prus
- Aryeh Nielsen
EXTRA
If you are feeling stuck somewhere, you can check the game's playthroughs here: playlist
The game's code is available here under the Zlib license: Github
You can also check out my other game, a base-building strategy: Crystal Harvest
Status | Released |
Platforms | HTML5 |
Author | Jan |
Genre | Platformer, Action |
Tags | 2D, Atmospheric, Futuristic, Level Editor, Pixel Art, Retro, Sci-fi, Singleplayer, sourcecode |
Download
Install instructions
To play the game, simply unzip it - there is no installation needed.
Known bug: there are small artifacts visible if Windows display scaling is set to something other than 100%.
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